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 Takashi Fushichou -[Updates]

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Takashi Fusichou
Takashi Fusichou

Posts : 9
Experience : 17
Join date : 2014-11-05

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PostSubject: Takashi Fushichou -[Updates]   Takashi Fushichou -[Updates] I_icon_minitimeThu Nov 13, 2014 4:21 am


Name: Takashi Fushichou
Gender: Male
Rank: Rokubantai Taicho
Race: Shinigami
Link to Approved Profile:Takashi Fushichou
Link to Approved Powers: Not Applicable (WIP)



J A C K- O F- A L L- T R A D E S:

Classes: This class of combatants or beings are far more balanced in the art of combat, which often gives them an advantage over others. But by no means are they masters of everything, this is because they spend their time honing each combat style, but never enough time to become true masters in the field.


Those whom falls within this category, are thought to be well adept at utilizing the abilities accessible to them. A well rounded warrior while potentially an expert in all fields simply cannot be a master in all fields. As such, they often sacrifice one thing for another, in terms of combat capabilities. Captains/Espada/Stern Ritter etc.


  • A Jack of all Trades is the only class of warriors allowed to be an expert in all fields.
  • This means they can have level 3 abilities in all combat styles, but can only have augmentations in two combat styles.


  • Cannot have augmentations in more than two combat styles.
  • This means if you have augmentations in Swordsmanship and Shunpo, you cannot then have augmentations in Kido and Hakuda or even Reiatsu


  • Gains level 1 in chosen augmentations for free.


Racial Fighting Styles:

  • Level 2 in Shunpo
  • Level 3 in Hakuda
  • Level 3 In Reaitsu
  • Level 0 In Zanpakuto
  • Level 3 In Kido

Racial Augmentations:

  • Hakuda Superstar - Must be at least a level two to purchase any hakuda techniques. (This costs nothing, but is a stated requirement)

  • Bronze Skin – Level 1 – Due to the training of their hakuda, they are able to extend the blocking power of there strikes, able to catch the sealed zanpakuto of a level three. (Must be level three.) [Cannot be ignored.] Cost - 300 Experience (FREE JOAT)

  • -Ishōhaki – a class of Kidō Incantation where the Kidō practitioner forgoes using a spoken incantation at all. While it decreases the time needed to release the Kidō, it drastically weakens the spell. While anyone well versed in Kidō can use this technique, it is most effective when done by a skilled practitioner, otherwise the spell could utterly fail (i.e.: the spell explodes in the user's face). The most skilled experts are capable of using this technique to amazing effect. Must be at least level one to purchase Cost - 150 ExperienceIncrease cost by 10 for kidou spells (FREE JOAT)

  • -Kōjutsu Eishō – a class of Kidō Incantation where the incantation is recited after initiating the spell in order to power it up. So far, only Hachigen Ushōda has been seen using this technique, in order to reinforce the nature of his Ryūbi no Jōmon during his fight against Baraggan Louisenbairn. Must be at least level three to purchase Cost - 150 ExperienceIncrease cost by 25

  • Specialized Kido [Barrier]– This is where you can purchase a specialized area, such as healing, barrier, sealing. It can be purchased multiple times but for only different thins. You must be at least level three to purchase, and have bought Later mention and Incantation Skip. Cost - 200 Experience

  • -Shunko [Incomplete]– An advanced technique that combines hand-to-hand combat and Kidō energy to explosively increase a Shinigami's offensive capabilities. A high-pressured Kidō surges throughout the user's body, enhancing their arms and legs for battle. Only purchasable if you have level 3 in Hakuda as well as level three in Kidou. Follows Shunko rules/regulations. Cost - 1500 Experience Reiatsu - 65 per turn

Total Starting Experience:

3500 (Captain) + 100 (Site Beginning Bonus)
-700 = Kido 3
-700 = Hakuda 3
-700 = Res 3
-500 = Shunpo 2
-550 = Shunko [Incomplete]
- 150 = Kōjutsu Eishō
- 200 = Specialized Kido [Healing]
Remaining EXP: 100
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